Fall 2018: Religion and Animals in the Ancient Mediterranean World

This course will introduce students to religions in several cultures of the ancient Mediterranean and adjacent world through the lens of material artifacts and ancient texts.  The co-teachers will provide a general history of the ancient Mediterranean world from 2000 BCE to 200 CE, with focus on artifacts from the Madison Art Collection drawn from ancient Egypt, Mesopotamia, the Levant, Greece, and Rome.  Religions include: Israelite religion; Egyptian religion; Ancient Mesopotamian religion (Babylon); Early Judaism; Hellenism; Greek Religion; Roman Religion; and Early Christianity.

Spring 2018: Visions of the City

In this course, student teams invented new forms to commemorate this history. Students also had the opportunity to meet with community members and city planning officials, and collaborate with renowned architect Julian Bonder

Fall 2017: Harrisonburg The Musical
In this course, students will write short musical scenes and songs inspired by images of historical Harrisonburg and the people and historical events connected to these images.  Working in three-person teams consisting of a playwright, a composer, and a historian-dramaturge, students will identify episodes inspired by these images, conduct historical research into these episodes in order to flesh out context and characters; and write musical scenes and songs that dramatize these episodes. 

Spring 2017: Time and Movement
Motion is physical movement through space over time. Video is a time-based recording of motion. We perceive motion in real time and video typically displays motion in real time. But what happens when we alter time? How will our perceptions of motion change? This course will explore movement created for altered time and time manipulated recordings of that movement through a series of visual and movement experiments. What happens when we slow down time or speed it up? What happens when we reverse time or create gaps in it? In this course we will explore the techniques of slow motion, fast motion (or time lapse), stop motion, jump cuts, strobe motion, and reverse motion to see how perception of movement changes. We’ll explore compositional strategies of movement for the camera and time manipulation techniques for video while creating unique collaborative projects that demonstrate time manipulation of motion. 

Fall 2016: The Object of Play
In this interdisciplinary Studio Seminar, students will explore ideas of “play” from philosophical, religious, and artistic perspectives.  For the seminar component, students will read and discuss foundational texts that define and describe play.  
The studio component will consist of students designing and fabricating objects of play (games, toys, etc).  Students will work collaboratively on projects, bringing together concepts and methods from their disciplines to create an interdisciplinary final product.  Students interested in philosophical and religious theories of play, game theory, design, sculpture, and more are encouraged to enroll.  See the poster here.  

Spring 2016: Embodied Anatomy - Mobilizing Our Frames of Reference

Fall 2014: The Object of Play

Spring 2014: Powers of Scale in Design and Place-Making

Spring 2013: Art and Mathematics, through the lens of Photography

Fall 2012: History and Practice of Asian Calligraphy

Spring 2012: Representing Disability

Fall 2011: Problem Solving in Virtual Worlds

Spring 2010: Writing and Illustrating Literature

Fall 2009: Rethinking, Reenvisioning and Redesigning EnvironmentsFall 2009: Environmental Design

Fall 2008: Math and Art: Beautiful Rigor

Spring 2008: Image and Text: The Art of Persuasion

Fall 2007: Scientific Visualization and Animation

Spring 2007: Aesthetics of Visualization

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