This project is currently exploring the ways in which technology can be used to make Foot Rallies a practical way to get physical exercise and mental stimulation.
Put simply, a Foot Rally (also known as a Scavenger/Puzzle Hunt or, when automobiles are involved, a Road Rally) is a multi-player (or multi-team) competition in which the different players attempt to solve a sequence of geographically dispersed puzzles often in a particular amount of time. The problem with Foot Rallies is that they take a tremendous amount of time to create and each one can be used only once (by particular players).
As part of this project we are designing, developing and comparing the effectiveness of two different types of computerized Rallies:
The effectiveness of these two computerized systems will be compared with each other and with the effectiveness of traditional Rallies.
This project is exploring ways in which technology can be used to help individuals with poor balance, dizziness or coordination problems.
It is generally understood that exercises, like the Cawthorne-Cooksey suite, can train people to compensate for lost or disrupted vestibular signals. Unfortunately, however, these exercises can be very boring. Though existing exercise gaming systems seem to make exercise less of a chore, a recent analysis of the Wii Fit conducted at JMU demonstrates that they do not adequately cover the Cawthorne-Cooksey (and related) suites.
Hence, as part of this project we are designing, developing and evaluating the effectiveness of computer games designed specifically for people with balance problems.