The Wellness and Activities and Gaming Group at James Madison University makes use of a variety of different facilities, some of which are described below.
The Sensory-Neural Engineering Research Laboratory is currently interested in the exploration and development of tests and treatments for balance system dysfunction. One such research line is based on the use of virtual reality environments to provide unique visual cues to subjects during vestibular (posturographic) testing. While the addition of immersive VR to current posturographic systems may be useful in defining and quantifying abnormalities, an additional application of this technology may result from the ability of these immersive environments to offer safe, yet visually challenging environments for enhancing benefits derived from vestibular rehabilitation therapy. Another area of interest involves the application of a round window implantable hearing device to transfer energy to the cochlea. More...
The High-Resolution Visualization and Animation Facility operates visualization and animation systems with a resolution that is an order of magnitude greater than that provided by traditional graphics workstation. The facility's "workhorse" is The Wall, a cluster of graphics workstations that runs several different software frameworks, including: XS, XOR, Moxaic, Chromium, and VLC. More...